Last updated at 6:08 pm UTC on 8 May 2017
- Every morph may have an owner,
- and may have multiple submorphs.
- The ultimate owner is World, which is the morph that is directly displayed by the main morphic interaction loop. Cycles are not allowed in the submorphs relationship, and so the morphs form a tree with World at the root and submorphs underneath it.
A morph is added as a submorph of another morph using
or one of its many variants such as
A morph is deleted and removed from its current owner by executing
Finally, owners and submorphs may be queried using
To open a new morph initially, use