EventRecorder Enhancement Project
Last updated at 12:17 am UTC on 1 November 2006
Goals
- moving this cool tool into a SqueakMap package
- removing the EventRecorderMorph class & associated references from the image
- remove the thumbnail EventRecorder from the ObjectsTool "parts bin"
- documenting bugs for this tool in 3.4
- creating fixes for those bugs!
- enhancing how this tool syncs with voice input
- cleaning up this class to make it easier to extend
- creating and sharing demo EventRecorder "tapes"
Team
Sam S. Adams is the Steward for the EventRecorderMorph as of 3/3/2003. He announced on the squeak-dev list on 2/24/2003 that he is investigating the EventRecorderMorph code. He is working on the primary goal of this project: creating a SqueakMap package for EventRecorderMorph. [bkv]
Bugs & Fixes:
Pre-3.4
- BFAV Server See all#eventrecordermorphfixes" EventRecorderMorph fixes posted to the squeak-dev list by Doug Way on 8/27/2001
3.4 Release
We are working on harvesting a list of known bugs for EventRecorderMorph in the 3.4 release. [ 3/3/2003 bkv]
Fixes That Need Testing
- BFAV Server See all#eventrecorderposfixnk ">EventRecorderPosFix-nk posted to the squeak-dev list by Ned Konz on 3/3/2003
Fixes That Have Been Verified ( testers, please put your initials )
Enhancements:
Suggestions
(1) Make the events relative to some specified PasteUpMorph, and make it so they can be played back relative to another. This would help insulate playbacks from variations in the World layout.
- Posted to the squeak-dev list by Ned Konz on 3/3/2003 [bkv]
(2) Extend EventRecorder to be usable from test cases so you could test UI stuff.
- Posted to the squeak-dev list by Ned Konz on 3/3/2003 [bkv]
(3) Improve EventRecorder's ability to sync with audio input ( someone talking as they do a demo )
Related projects: