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Michael Naunton
Last updated at 1:05 am UTC on 17 January 2006
I discovered Squeak on 5 April 03. I was looking for a good development environment for my Playstation 2. I'd tried C++/Lua, but was just getting annoyed at how low-level the whole thing was.
Squeak ported easily, but was too heavyweight (both memory and CPU) for the little system. However, Squeak was sufficiently cool that I had to install it on my main home Linux box.

My interests (i.e. long term, never to be completed projects)...