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Three-Dimensional Graphics
Last updated at 3:52 pm UTC on 14 January 2006
SQ3D is the start of a 3D modeling and rendering primitives by Updating with no net access. His goal is to have a portable, reasonably fast system for including 3D graphics seamlessly into Squeak that is completely independent of any external library and thus immediately available in all Squeak ports.

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With Squeak 2.4, 3D graphics is just there, and a great animation system, too. After seeing that, I quit implementing my own stuff as a separate developmentand instead concentrate on using and expanding B3D... Hans-Martin

Andreas Raab has done some more work on 3D, integrating a standard rendering engine: OpenGL. Hopefully, their work will merge someday.

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