Squeak
  links to this page:    
View this PageEdit this Page (locked)Uploads to this PageHistory of this PageTop of the SwikiRecent ChangesSearch the SwikiHelp Guide
Smalltalk-80
Last updated at 3:59 pm UTC on 14 January 2006
Smalltalk-80 is the classic standard ClassBuilder  language as described in Smalltalk-80: The Language and Its Implementation by Goldberg and Robson. This book is commonly called "the Blue Book".

Squeak implements the dialect of Smalltalk described in this book, but has a different implementation.

Overview of the Smalltalk Language

Smalltalk is a general purpose, high level programming language. It was the first original "pure" object oriented language, but not the first to use the object oriented concept, which is credited to Simula 67.

The explosive growth of Object Oriented Programming (OOP) technologies began in the early 1980's, with Smalltalk's introduction. Behind it was the idea that the individual human user should be the most important component of any computing system, and that programming should be a natural extension of thinking, and also a dynamic and evolutionary process consistent with the model of human learning activity.

In Smalltalk, these ideas are embodied in a framework for human-computer communication. In a sense, Smalltalk is yet another language like C and Pascal, and programs can be written in Smalltalk that have the look and feel of such conventional languages. The difference lies in


But Smalltalk's most powerful feature is easy code reuse. Smalltalk makes reuse of programs, routines, and subroutines (methods) far easier. Though procedural languages allow reuse too, it is harder to do, and much easier to cheat.

It is no surprise that Smalltalk is relatively easy to learn, mainly due to its simple syntax and semantics, as well as few concepts. Objects, classes, messages, and methods form the basis of programming in Smalltalk.

Smalltalk-80

The notion of human-computer interface also results in Smalltalk promoting the development of safer systems. Errors in Smalltalk may be viewed as objects telling users that confusion exists as to how to perform a desired function.


Early history of Smalltalk ("Most ideas come from previous ideas...")

Scamper