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Rectangle
Last updated at 9:15 pm UTC on 29 March 2017
 Object subclass: #Rectangle
	instanceVariableNames: 'origin corner'
	classVariableNames: ''
	poolDictionaries: ''
	category: 'Graphics-Primitives'

Is part of the graphics subsystem.

Class comment

I represent a rectangular area of the screen. Arithmetic functions take points as arguments and carry out scaling and translating operations to create new instances of me. Rectangle functions create new instances by determining intersections of rectangles with rectangles.

Note 1: only rectangles parallel to reference frame (Screen) can be represented by this class.

Note 2: the Rectangle is represented by two extremities of one diagonal. By convention, it must be the diagonal:

Note 3: Screen coordinates conventions are:
This corresponds to the latin convention for writing text from left to right and top to bottom.

Note 4: the Rectangle extent is obtained by subtracting rectangle origin to rectangle corner coordinates.
If this leads to a negative width (extent x coordinate) and/or a negative height (extent y coordinate), then the Rectangle is degenerated and considered empty.

Instance variables: