This page is an area to list your morphic gripes, especially with regards to speed. The goal is to break down the general "morphic is too slow" complaint into something that can be dealt with (and isn't as easily blown off).
List specific cases where you feel morphic is too slow, hopefully with a few details about your machine and enough info to reproduce the problem. If you have something to add about someone's whine (an explanation, confirmation on another platform, whatever), feel free.
Yes, this is picky. So are users.
Picking up large morphs, for example large images, seems to stick or hang before dragging smoothly
Win 2000, Pentium3 600mhz
I believe the pause happens because a large chunk of memory must be allocated to save the area under the morph, and this allocation seems to be pretty slow.
It seems like the morph you pick up gets redrawn several times after each other. You can see this when you turn on the damage rect preference. Redrawing takes lots of time. I tried to track it down but lost my ways... Karl