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Methods forward: and turn: for Morph objects
Last updated at 9:37 am UTC on 29 October 2019
Since December 2017 Morph objects also have two new methods
to do turtle graphics. They are proxy methods which delegate to the associated Player.

David T. Lewis uploaded a new version of EToys to project The Trunk:
http://source.squeak.org/trunk/EToys-dtl.317.mcz

==================== Summary ====================

Name: EToys-dtl.317
Author: dtl
Time: 2 December 2017, 11:37:37.119731 am
UUID: 78f5f756-890e-4be3-88d0-09496afc5dff
Ancestors: EToys-dtl.316, EToys-rjh.76

Merge EToys-rjh.76 submitted by Robert Hawley in 2010

=============== Diff against EToys-dtl.316 ===============

Item was added:
+ ----- Method: Morph>>forward: (in category '*Etoys') -----
+ forward: distance
+        self assuredPlayer forward: distance!

Item was added:
+ ----- Method: Morph>>turn: (in category '*Etoys') -----
+ turn: angle
+         self assuredPlayer turn: angle!


http://forum.world.st/forward-and-turn-in-Morph-are-we-missing-immediacy-td2716456.html