Creating a Morph
Last updated at 11:10 pm UTC on 6 June 2018
You can create a morph by choosing the menu item 'new morph...', or by using the object tool or by dragging a morph from the Flaps.
You can also create morphs from code. When you create a Morph in a Workspace, for example:
it does not display. To display the morph, send it the message openInWorld:
Morph new openInWorld
This adds the Morph to the the desktop morph. (Project current world).
Some Morphs have special creator methods. See, for example, SketchMorph or ThumbnailMorph.
Example - aMorph addMorph: anotherMorph (no layout and TableLayout)