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Last updated at 12:32 pm UTC on 26 September 2019
Class comment: My instances are Player objects that have not been scripted, and which hence do not require a unique scripts dictionary, etc. As soon as the needed, I am transformed automatically into a unique subclass of Player.

The screen shot below shows the result after the following steps:


Below is the situation after a tile with a script has been dragged out. There is no longer an UnscriptedPlayer object associated with the pink EllipseMorph object named "Ellipse1".
The Player77 object is also named "Ellipse1".